Reivaj
Apprentice

Posts: 5
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« Reply #3 on: July 17, 2010, 01:31:32 AM » |
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Well doing a good crafting system is kinda difficult, do it too simple, and it becomes routine, and boring, do it too complex and it becomes tedious.
I can't say I have played a game with a worthy craft system...
I mean, in Lineage 2, you gather materials that doesn't really have anything to do with the items you make, gather some leather, some bone powder, the edges and a lot of crystals and voila, you have got yourself a polearm. Not to mention that getting the things by drop is a pain and my soul cried blood everytime I had to get the things, and fail the craft. It gives me nightmares.
Free Realms has their minigames, as does PuzzlePirates (last time I checked at least), and that gets kinda old, fast.
The craft system I have liked the most is found in WoW, especifically the engineer's one. You collect metal, make your screws and tubes and things like that, and make curious things, like clockwork chickens. It's a shame that it's wow, and I can't seem to like it.
But yeah, I am talking too much xD
Basically I though, one could get a notebook, to record -for example- blueprints for engineers. These recipes could be found in books or for more basic ones in specialized shops. Once you "register" the blueprint, it adds a page in the notebook (the item opens the "craft system window") with a sketch of the item in question, the materials it needs, and a craft button (a la Arcanum, one could say). And for the materials, one could buy them from shops, do some scavenging, or disassembling created things or found objects, you find a pocketwatch and disassemble it for parts. there could be blueprints that all (or various) classes can read, and more specialized one for engineers only.
Dunno, it's 4:12 am, just tossing whatever cross my mind xD
Don't even know if at least I make sense or not.
I think I'm going to bed now :x
If I think something else, well... I will post it xD
Cya
Reivaj
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